Writing

The Myth Called “Running Out of Ideas”

I was astounded when several close friends told me I would eventually “run out of ideas” and have to quit blogging. They each said it independently, and it applied not just to me, but to every blogger at Mythcreants. If this notion of idea scarcity doesn’t sound strange to you, let me … read more »

Worldbuilding

Costuming Your Characters

Costumes reflect both a character’s culture and personality. Everything in their environment shapes the way they dress. Unless you have a professional costumer to defer to, costuming is left to the worldbuilder. When done right, a costume tells a story all on its own. Read more »

Worldbuilding

Creating Rites of Passage

Depicting rites of passage is a fantastic way to show off your fictional culture. That’s because these rituals combine the most important elements of a culture into a memorable event. Chances are very good that social roles, moral values, lifestyle, and religion will all make an appearance. Read more »

Roleplaying

Five Tips for Defeating Your GM

Everywhere you look these days, there’s some article or another extolling the benefits of players and GMs working together to create a better roleplaying experience for everyone. Hogwash, I say! The GM is the enemy. They desire to crush your free spirit with their overbearing concepts … read more »

Worldbuilding

Using Animals for Transport and Labor

Whatever your setting, you’ll probably need animal transportation and labor. Only in the past 100 years has overland transportation been dominated by machines; throughout history, most humans have relied on some manner of large beastie to haul around their stuff or themselves. Read more »