Writing

Labeling Your Dialogue

Argument at the Council of Elrond

Writers use labels, known as dialogue tags, to tell their readers which character is speaking. Many writers think dialogue tags are part of their story’s narration. That’s a mistake. Tags aren’t narration; they’re a technical necessity like punctuation, font, and quotes. We don’t want readers … read more »

Roleplaying

Using Play Aids in Roleplaying Games

A good GM can run their game with nothing beyond dice, notes,* and their dulcet voice, but what if you want to add something extra? If you’ve already got a solid foundation in the basics of plotting, NPC characterization, and encounter balancing, then it might … read more »