Stereotypes are deeply embedded in our culture. They permeate every aspect of our communication with one another: journalism, lyrics, movies, casual conversation… you name it. It doesn’t take long before they wiggle their way into our minds, and from there they sneak into our stories. Read more »
In this installment of the Mythcreant Podcast, our hosts recall moments of scarring drama, delightful strangers, extreme boredom, and sublime triumph at the gaming table. Read more »
Set a science fiction story far enough into the future, and you’re bound to see characters with bizarre and fantastic powers. But humans are capable of some pretty crazy things already, and some oddities don’t require breaking any rules – only bending them. Read more »
Inserting extra fluff scenes is a very common mistake for new writers. Useless scenes destroy a story’s pacing, turning a page-turner into a plodding pony. Luckily, they’re also easy to recognize; you just have to know what to look for. Read more »
Dice have been an integral part of tabletop roleplaying games since the beginning. After all, how else can someone know if their black arrow will hit the dragon in his secret weak spot, or if it will miss terribly and then said dragon will eat … read more »
A common stumbling block in tabletop roleplaying games occurs when trying to arbitrate the results of a social interaction between characters. There are several clear layers of rules for most mechanics that provide guidance for the results of a roll, like attacking an enemy or … read more »
As a kid I spent a lot of time lying in bed, in the dark, waiting for the mysterious process some call “falling asleep” to take over. To make the time go faster, I invented stories. As a kid my stories were just fantasies about being beautiful, and kicking ass, and getting the guy. Read more »
In this introduction to the Mythcreant Podcast, our hosts discuss how they came to be geeks, tout their greatest geek achievements, and prepare for the battle over which roleplaying system should rule them all. Read more »
One of the more frustrating habits a roleplayer can have is metagaming too much. The frequent metagamer can alienate the game master and other players if they start to feel that the metagamer is so concerned with winning that they are no longer playing in … read more »
Spinach and Candy have waged a war over every character you’ve ever loved. Candy has been loudly launching grenades at spinach, while spinach tries to infiltrate the candy base and steal their flag. Not only is the fate of the character at stake in these … read more »