RPG Character Creation

Roleplaying

Six Signs of Good Character Creation

Prometheus carving a man from clay.

Character creation is one of the more difficult aspects of roleplaying-game design, and a few weeks ago, I wrote a post about the most common problems with it. Since then, I’ve received a number of questions about what makes character creation rules good, which is … read more »

Roleplaying

Kicking Off Your Campaign Right

Your campaign is lined up and ready to play. World and plot notes are organized. Calendar dates are reserved for the coming months. Players are fidgeting, waiting to roll dice. Now it feels like everything is riding on that first session. Here’s how to give your game … read more »

Roleplaying

Preparing for Success With Your Next Major Campaign

Creating a large, year-long campaign is an ambitious project to undertake. When done well, the payoff is spectacular, and everyone involved will talk about it for years. However, it definitely requires a lot of planning. If you’re not careful, you can spend more time planning your masterpiece than playing it! But … read more »

Roleplaying

Creating a Party Leader

The party leader is the Captain Kirk, Malcom Reynolds, or Gandalf (maybe Aragorn, depending on when you are in the wizard resurrection cycle) of your group. They are at least nominally in charge and the one who provides direction. They often end up making decisions … read more »

Roleplaying

Making Interesting NPCs on the Fly

Your players will spend a great deal of time interacting with the non-player characters. The unpredictable nature of running an adventure means that you will be improvising NPCs as often as not. Fortunately, making them up on the spot becomes easy with practice. Read more »