Flying Shoes by Paul VanDerWerf used under CC BY 2.0 Why You Should Try Roll for Shoes A rules-light system to delight your group! February 24, 2022February 23, 2022 by Faith Okamoto in Roleplaying
Q&A: Are There Any Good Steampunk RPGs? Submitted by Prince Infidel, answered by Oren Ashkenazi January 17, 2022January 23, 2022 in Roleplaying
Seven Changes to Improve D&D’s Next Edition Continuing on my quest to improve the lives of martial characters everywhere. November 4, 2021November 2, 2021 by Ari Ashkenazi in Roleplaying
D&D 5E Barbarian Subclasses From Worst to Best, Part 1 What are the four worst barbarian subclasses? May 27, 2021July 1, 2021 by Ari Ashkenazi in Roleplaying
Rising Tide: Our Dark Seas Expansion for Torchbearer After the Island Empire fell, the seas were lost. December 15, 2018December 20, 2018 by Chris Winkle in Meta, Roleplaying
Learning From Successful Combat Systems In this series’ first entry, I looked at how RPG combat can serve the story. December 15, 2018December 13, 2018 by Oren Ashkenazi in Roleplaying
Why Roleplaying Games Should Support, Not Restrict, the GM I love reading roleplaying games. November 24, 2018December 19, 2018 by Oren Ashkenazi in Roleplaying
Scum and Villainy Shines Despite Flaws October 27, 2018October 25, 2018 by Oren Ashkenazi in Roleplaying
Unknown Armies Third Edition Is Fun Despite Itself I love to review new entries to the roleplaying genre, but sometimes we must look to the old classics as well. June 30, 2018July 31, 2018 by Oren Ashkenazi in Roleplaying
FAITH Is a Deep but Difficult Game FAITH* is a space-opera roleplaying game from the folks over at Burning Games. May 12, 2018May 10, 2018 by Oren Ashkenazi in Roleplaying
Episode 153: Character Classes Classes have been in roleplaying games for as long as there have been roleplaying games. January 14, 2018August 26, 2021 by Oren Ashkenazi, Ari Ashkenazi, and Chris Winkle
Star Trek Adventures Is Clunky and Uninspired This Star Trek RPG needs a lot of work for not much reward. January 13, 2018June 28, 2021 by Oren Ashkenazi in Roleplaying
Six More Common Design Mistakes in Roleplaying Games Six ways that RPG systems end up feeling less like immersive journeys and more like math class. November 18, 2017June 28, 2021 by Oren Ashkenazi in Roleplaying
Episode 129: Tracking Turns in RPGs How do you know when someone gets to do something? July 30, 2017August 26, 2021 by Oren Ashkenazi, Wes Matlock, and SG Gould
Blades in the Dark Is Innovative, but Difficult to Run This crime-ridden RPG has bright spots, but complex dice rolling and ease of success drag it down. July 1, 2017June 29, 2021 by Oren Ashkenazi in Roleplaying
Episode 109: Getting Into Character March 12, 2017August 26, 2021 by Chris Winkle, Kristin Aline, and Oren Ashkenazi
Blue Rose Is a Neat Setting With a Boring System This RPG's world is fun to explore, but a pain to act in. February 18, 2017July 11, 2021 by Oren Ashkenazi in Roleplaying, Social Justice
Episode 105: Writing Characters Inspired by Roleplaying Another week brings us a brand new guest host, Fay Onyx of Writing Alchemy. February 12, 2017August 26, 2021 by Chris Winkle, Fay Onyx, and Oren Ashkenazi
Dogs in the Vineyard Holds Up Fairly Well The dogs have fun playing, but they'd take another playground over the vineyard. February 4, 2017July 11, 2021 by Oren Ashkenazi in Roleplaying
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