NPCs

Roleplaying

Eight Tips For Managing NPCs

NPCs are an essential part of every game, but managing them can be a real chore, especially in longer campaigns. In the early sessions, none of the players know who your NPCs are. By the end, your NPCs have developed so much it’s hard to … read more »

Roleplaying

How to Construct a One-Shot Adventure

Many GMs are familiar with the struggle of writing a one-shot adventure. Unlike a long running campaign, you will not have multiple sessions to develop elements that make successful roleplaying adventures: immersive settings, meaningful characters, and strong player motivations. To get your players invested in … read more »

Roleplaying

Creating a Party Leader

The party leader is the Captain Kirk, Malcom Reynolds, or Gandalf (maybe Aragorn, depending on when you are in the wizard resurrection cycle) of your group. They are at least nominally in charge and the one who provides direction. They often end up making decisions … read more »

Roleplaying

Making Interesting NPCs on the Fly

Your players will spend a great deal of time interacting with the non-player characters. The unpredictable nature of running an adventure means that you will be improvising NPCs as often as not. Fortunately, making them up on the spot becomes easy with practice. Read more »