Hello Mythcreants. Do you have any advice on how to make characters (villains or not) truly despicable? How to make sure they will be hated with a passion by the readers? Thanks in advance. Tom Read more »
Do you want a story where the villain isn’t a mustache-twirling baddie who does terrible things just “for the evulz”? Instead, would you prefer a semi-sympathetic anti-hero antagonist who does terrible things for the greater good? Do you want your heroes to oppose the villain’s … read more »
At Mythcreants we’ve previous discussed characters who were too unlikable, too isolated, or just disappointing. Some had too much candy or too much spinach, terrible motivations, or too much candy again. But believe it or not, we occasionally run into characters that impress us. Let’s go over some characters that were … read more »
Candy and spinach are important concepts because they describe two critical elements of character likability. Candy is anything that glorifies a character. This includes cool powers, defeating a major bad guy, being right in an argument, and anything else that makes them look cool to the … read more »
I don’t think it’s controversial to say that killing is abhorrent. But in my novelette series, particularly the latest story, there is a great deal of cultists to be killed. I don’t particularly want to dive into the protagonist’s slow mental breakdown at the horror … read more »
Most principles of character likability work for a broad audience. But when a reader identifies with a character in your story, it can alter likability in ways that are difficult to predict. What’s more, every reader could identify with a different character, creating highly varied … read more »
Do you have advice for avoiding preachiness in your work? I assumed I had this problem because I like to write stories that teach and inspire and was getting too caught up in that motive. But I’m plotting a story with no teaching motive at … read more »
Character karma is a useful concept that helps us understand how to craft stories that are engaging and satisfying. While I’ve mentioned the concept in many other places, it’s overdue for a full article on the ways it affects our stories. First, what is character … read more »
Making your protagonist a relatable underdog is a great way to encourage your audience to bond with them. Unfortunately, it’s easy for this effort to go wrong. Instead of feeling sympathy for your hero, the audience might think your character is whiny and unpleasant. The narration … read more »
A good protagonist is active. They get out and do things to move the plot forward. But making a protagonist active is often more difficult than it sounds. Sometimes you get caught up in the “refuse the call” phase of the hero’s journey and don’t … read more »