Game Mechanics

Roleplaying

Six Fantastic Roleplaying Mechanics

A steampunk pendent, heart shaped with gears inside.

A few weeks ago I wrote about flawed mechanics that shouldn’t be in roleplaying games, and a day or so later, Jonny sent me this email: Dear Mythcreants, I loved Oren’s article “Five Roleplaying Mechanics That Must Go.” I couldn’t help but feel, however, that … read more »

Roleplaying

Five Roleplaying Mechanics That Must Go

Roleplaying design isn’t easy, as we can see from all the bad mechanics that make their way into our favorite games. Some mechanics aren’t inherently flawed but are merely implemented poorly. Other mechanics have no redeeming qualities and should be dropped completely. It’s that second category we’re talking about today. Designers use … read more »

Podcast

90 – GMing for Beginners

The Mythcreant Podcast

The game master has a lot of responsibilities. They choose the system, they stay up late planning the story, they help the players come up with character concepts. It’s intimidating to the inexperienced, but it doesn’t have to be. Join us this week as Mike … read more »