Your players will spend a great deal of time interacting with the non-player characters. The unpredictable nature of running an adventure means that you will be improvising NPCs as often as not. Fortunately, making them up on the spot becomes easy with practice. Read more »
The idea of a campaign that takes place almost entirely in one area is a strange one to many game masters. A stationary story presents a list of new demands on the GM, but it also creates new opportunities. It allows the players to really … read more »
Your adventure is planned, the maps are ready, and you’ve even managed to prepare some great props for your next gaming session. Are you still looking for something more? Want something new to grab your players’ attention and refocus them when the action is about to start? Read more »
The subject of player versus player conflict (PVP) has always been a difficult one. In a roleplaying game, you feel like you should be able to do anything within your character’s ability, including stab that annoying elf in the face. However, if that elf happens … read more »
Most seasoned game masters will agree that visual aids are a great way to immerse your players in your campaign world. A printout of the Lightning Rail, or a diagram showing, to scale, a Sky Squid alongside the player’s starship are just a couple of ways … read more »
No matter how many bonuses a character possesses, the dice will eventually turn against them. They will fail an important roll at a critical moment. This can be a good thing, because success means nothing without the possibility of failure. Unfortunately, it can also be … read more »
The first choice I make when I start a new campaign is which type of world to set it in. Setting a campaign in an open-ended world fills it with mystery and rumors about what lies over the next ridge. It’s ripe for unbound exploration. Building a … read more »
When an uninitiated friend or relative asks what I do on Saturday nights, I will sometimes tell them that I play Dungeons & Dragons to save time and explanations, even if the actual game in question is Vampire: The Sparkling. Read more »