Barbarians have been defined by the Totem Warrior subclass since Dungeons and Dragons 5E’s release, namely the Bear Totem Spirit feature that expands the class’s Rage damage resistance from bludgeoning, piercing, and slashing to everything except psychic damage. Nothing other subclasses bring to the table … read more »
As much as I love 5th Edition Dungeons and Dragons, it’s not the most balanced of games. Some mechanics are numerically stronger than others. This doesn’t just hold true for items and spells, but for entire classes as well. I’ve written a lot here on … read more »
The bard has managed to grow beyond the subpar abilities of previous editions to become one of the best classes in Dungeons and Dragons 5th Edition. It is a full caster class boasting a robust spell list and has the ability to steal a total … read more »
Since I wrote my first post about D&D power gaming builds, I’ve had the opportunity to both run and play in multiple 5th Edition (5E) campaigns. This has gotten me thinking about a host of new builds that I consider both powerful and fun to … read more »
We all know that the most important function of alignment is ranking celebrities and fictional characters on a nine-square grid, but what if I told you it was also a morality system in a tabletop roleplaying game? That’s right, this week we’re talking about D&D’s … read more »
Wizards have been one of the most powerful classes in D&D for many editions, if not the most powerful. They have an extensive spell list and the ability to learn new spells from other wizards or scrolls found while adventuring. Adding on to this powerful … read more »
Warlocks occupy a very weird space in 5E’s design. Their early levels, particularly that of the Hexblade subclass, are so powerful that they show up in many high-powered builds in the form of one-to-three level multiclass dips. Beyond that, however, the class’s power is consistently … read more »
Sorcerers have come a long way since the release of 5E. From living under the wizard’s shadow to being a spellcasting powerhouse in their own right, I’m glad to have another viable arcane caster when creating a character. Unfortunately, this is not due to general … read more »
I’m of two minds about rogues. On the one hand, they’re a good class with a powerful combat kit and skill bonuses unmatched by any other class. On the other hand, I find them to be an incredibly boring class with little to no decision-making … read more »
From the high point that was the paladin, we now look at ranger, the bottom of the proverbial class barrel. Rangers are a tour de force on how not to make a half-caster class. Their martial features, outside of the very early levels, fall far … read more »