What we read influences what we write, often without our conscious intent. So if you’re working on your writing skills, pick your books carefully. Great books can show you how it’s done. Terrible ones can encourage poor habits. But which books are great? If you’re new … read more »
While it might be fun to imagine a world where magic has no limits, it won’t work for your story. Without some sort of limit, magic will destroy all conflict and make a mockery of your setting. This week, we discuss how best to put … read more »
Chris, Mike, and Oren get into the weeds of worldbuilding. How much culture is too much? What little details are distracting? And do you really need depth, or just an illusion of it? Read more »
Chris, Mike, and Oren discuss the ups and downs of using history in worldbuilding. They question whether historical realism is a worthwhile goal, cover the pitfalls of using the history of other cultures, and critique settings derived from real places and events. But mostly, they … read more »
Magic systems vary from colorful bears with tummy badges to ritual blood sacrifices. Magic isn’t real, so it can be anything we want. But that doesn’t mean all magic systems work equally well for stories. Some feel cohesive; others feel random. Read more »
Oren, Chris, and Mike discuss how black and white morality is built into worlds, particularly through magic systems. They examine how good and evil are represented in different stories, and question the difference between light and dark magic. Read more »
In the film version of The Return of the King, Gollum falls into the lava and slowly sinks. But as it turns out, lava is much too heavy for people to sink into. Gollum should have remained on the surface and burst into flame instead. A science columnist made a point of this inaccuracy. Read more »
Storytellers want to have their cake and eat it too, even if the cake is absolute perfection, and the eating is relatable flaws. The inevitable result of trying to have it both ways is a character that defies human nature. These characters have traits that … read more »
The beginning of your story can do many things, but one is more important than any other: capturing the reader’s interest. If they don’t keep reading, any other purpose – setting the tone, hinting at central themes, or whatever else – becomes pointless. As a … read more »