Podcast: Roleplaying Session

Scum & Villainy, Session Part 2

This post is 3 in the series: Scum and Villainy Roleplay
Our epic adventure in Scum and Villainy concludes! The Shrike’s crew have located their target, but how can they get to it? The warp-worm is surrounded by guards, and a Hegemony dreadnought watches the skies. If that weren’t enough, our heroes have competition from an old ally. How will they overcome these challenges? Listen and find out!

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Comments

  1. Bellis

    This was super fun to listen to! Great characters, interesting setting and weird shenanigans! I can totally imagine that all the complicated relationships with NPCs would play out in cool ways in a longer game.

    • Oren Ashkenazi

      Glad to hear you liked it! Honestly I wasn’t sure if anyone listened to these. I did my best to come up with a fun premise for a one shot, but I’m definitely more suited to long campaigns.

      • Bellis

        Yup, listening to all of these

        The longer one (Last Ship of the Republic) was definitely my favourite, but that would probably be too much to do each time for a review. The one shots are definitely cool on their own

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