Oren, Mike and Chris discuss the difficulty in recreating popular storytelling tropes like main characters, mentors, and prophecies in roleplaying. They highlight TV shows with tropes that make them feel like tabletop campaigns, and swap stories about how resourceful and willful players can be.
Show Notes
- Firefly Roleplaying Game
- The Hero’s Journey
- Trope: Never Split the Party
- Fiasco Role Playing Game
- Primetime Adventures
- Burning Empires (Burning Wheel)
- Mouse Guard by David Petersen
- The Gamers: Dorkness Rising
- Trope: Escort Mission
- Burning Wheel
- Trope: Woobie
- Metagame
- Harry Dresden from Dresden Files
- Mage: the Awakening (White Wolf)
- Eberron D&D Setting
- Cowboy Beebop
- Firefly TV series, episodes Ariel and War Stories
- Conan the Barbarian
- Hocus Pocus
- Supernatural TV series
- Hunter, the Vigil (White Wolf)
- Leverage TV series
- Spycraft Roleplaying Game
- Agents of Shield TV series
- Shows that started poorly: Star Trek: The Next Generation, Babylon 5, Stargate SG1
- River Tam from Firefly
- Dean Winchester from Supernatural
- Sokka, Katara, Aang, and Toph from Avatar: The Last Airbender
- D&D Exotic Weapon Proficiency
- Cleric in D&D fifth edition
- Trope: Genre-Savvy
- Cabin in the Woods
- Yo-Saf-Bridge from Firefly
- Trope: Ghost Ship
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