Everyone has to start somewhere, even GMs and even if that start is very embarrassing. This week, Sarah joins us to talk about the very first campaigns we ran, or at least the first campaigns we’ll admit to running. All of us learned important lessons from those games, like how it’s not always necessary to roll dice, not to put in a super powerful GMPC, and to always be prepared for molotov cocktails.Jump to Comments
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More in Campaign Settings
Unfortunately, readers don’t generally accept “and then something exciting happened.”
Let the season of witchery begin!
Oh boy do writers love to get this wrong.
What’s 20-feet tall, lives in the clouds, and can smell your nationality?
If you’re out of spellbooks and fancy crystals, try praying to some powerful wizards.