Tash, Emma, and Farid sit at a gaming table. Tash is the GM.
Tash: Time to choose your character’s three Beliefs.
Farid: Right! 1. The Kingdom is in Grave Danger. 2. He Must Save It and 3. Evil Must be Defeated.
Emma looks disappointed.
Emma: I was just hoping for something a little less ‘mighty heroes slaying dragons and saving princesses,’ you know?
Tash: It doesn’t have to be for your character. Choose your own beliefs.
Emma still looks glum.
Emma: Fine. What do I got to choose from?
Tash: There’s no list. Your beliefs can be whatever you want them to be.
Emma smiles wolfishly.
Tash [reading off of Emma’s list]: “1. All life is a pointless farce. 2. I will discover the source of reality. 3. I will end it.”
Farid: Uh oh.
Emma: I think I am going to like this game after all.
Treat your friends to an evening of dark ritual murder. In a fictional game scenario, of course. Uncover your lost memories and save the day in our stand-alone game, The Voyage.