Tash: I’ve been meaning to ask, why did you take the Occult skill?

Farid: What do you mean?

Tash: Occult is specifically for non-Mythos supernatural phenomenon, which don’t exist in Call of Cthulhu. Why do you need a skill to know about fake magic? Isn’t it useless?

Emma: Weren’t you in the middle of something?

In the game, Farid and Tash’s characters are interrogating a wolfman.

Farid: Right! My skill is hardly useless, Tash. For example, I can tell you that this is certainly not a werewolf.

He pulls off the werewolf’s head to reveal a slimy creature beneath.

Farid: It’s clearly a Yith.

Treat your friends to an evening of dark ritual murder. In a fictional game scenario, of course. Uncover your lost memories and save the day in our stand-alone game, The Voyage.

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