Transcript

In the game, an armored assassin corners Farid and Tash. Emma speaks in a voice over.  

Emma: The Technocratic Assassin has you cornered, and his armor makes him immune to your physical powers.

Tash: But is his mind armored? If not, he is still vulnerable to fear.

Farid: What’s your plan?

At the table, Tash grabs her dice. 

Tash: With the power of Autumn, I will become what he fear’s most!

Emma: Roll.

Farid: What would a hardened killer like that be afraid of?

Emma: You might be surprised.

In the game, Trash transforms into a clown. The assassin flees in terror. 

Tash: Are you kidding me?

Farid: Come on Tash, stop clowning around.

Treat your friends to an evening of ritual murder – in a fictional RPG scenario, of course. Uncover your lost memories and escape a supernatural menace in our one-shot adventure, The Voyage.

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