In the game, an armored assassin corners Farid and Tash. Emma speaks in a voice over.
Emma: The Technocratic Assassin has you cornered, and his armor makes him immune to your physical powers.
Tash: But is his mind armored? If not, he is still vulnerable to fear.
Farid: What’s your plan?
At the table, Tash grabs her dice.
Tash: With the power of Autumn, I will become what he fear’s most!
Farid: What would a hardened killer like that be afraid of?
Emma: You might be surprised.
In the game, Trash transforms into a clown. The assassin flees in terror.
Tash: Are you kidding me?
Farid: Come on Tash, stop clowning around.
Treat your friends to an evening of ritual murder – in a fictional RPG scenario, of course. Uncover your lost memories and escape a supernatural menace in our one-shot adventure, The Voyage.
Comments on All We Have to Fear
Why isn’t this a graphic novel???
Plan for the future, I hope. I always enjoy the weekly comics.
Glad you’re both enjoying it. To answer your question Karin, there’s two reasons we only put these out every other week.
1: Time. Lillian does a great job illustrating them, but it’s not a quick process.
2: Story. At the moment, my writing skills aren’t up to the task of a full graphic novel. I chose the format of one-off jokes specifically so I could practice and one day be good enough to do longer form stories.
If you are asking why Roll Dice Already is not available in print: A print book is not out of the question. If there is enough demand to crowd fund the printing I’d totally be down for reformatting the comic for print!
The first step to make that happen is for more readers to let us know it’s something they want just as you and Cay Reet have done here :)
The Technocracy did nothing Wrong! Down with Mageocracy!
You got “World of Darkness” on my “Chronicles of Darkness”.
You got your “Chronicles of Darkness” in my “World of Darkness”.
Two great tastes that taste great together!
*Old man voice* Back in my day, we didn’t have this fancy Chronicles of Darkness! We had Old World of Darkness and New World of Darkness and we liked it!
After we walked our ten miles to school and back and uphill both ways, of course.
It just occurred to me. This comic hasn’t gone into some of the other core aspects of Changeling; the trauma suffered in the fae realms, its after effects, and the recovery from it.
To be fair, that’s not the part that draws people in to play changeling in the first place. This comic shows the sort of changeling game I’d actually want to play ^_^
That really serious stuff is also not super compatible for one-off joke comics. I love getting into the deep trauma of the setting but it can be a real downer.
that’s true. And you risk some problematic moments if you try to make trauma jokes in 4-6 panels. I love my dark humor, but the risk may be too much.
there may be a joke about fae support groups in there.
WoD does trend towards the downer aspects, and that isn’t bad. Changeling makes a fine analog for all sort of traumas one can suffer, and there is a clear value there. Great example of why I think WoD has the best settings and lore
but on the flip-side it is super easy to get lost in the joy of the settings. The pure childlike fun of them. Which is me with Mage Ascension. Stories about oppression? Nah, time to be the Men in Black.