Stat growth systems can get weird. In FF2, you could attack your own party members to train. I recall reading about a Star Wars MMO where people trained up their max HP by repeatedly jumping off buildings to take fall damage.
Standing still, repeatedly getting hit by rats and occasionally healing is the quickest way to raise armour skills in Oblivion. Skill leveling is usually based on per action basis in that game.
Stat growth systems can get weird. In FF2, you could attack your own party members to train. I recall reading about a Star Wars MMO where people trained up their max HP by repeatedly jumping off buildings to take fall damage.
Standing still, repeatedly getting hit by rats and occasionally healing is the quickest way to raise armour skills in Oblivion. Skill leveling is usually based on per action basis in that game.