In the game, Emma and Tash walk through a low hanging cave.
Emma: Ugh, we’ve only been down here a day, and we’re already out of food.
Tash: Perhaps we shouldn’t have spent all our starting gear on mirrors.
At the table, Farid checks his notes.
Farid: Enough time has passed that you become hungry again.
Emma: But we’re already hungry.
Farid: Then you gain the Exhausted condition.
Tash: I’m afraid we already have that as well. The hike to get here was quite long.
Farid: Well, then you gain the Angry condition.
In the game, Emma drops her satchel and looks up at ceiling in consternation.
Emma: Wait, this game has rules for being hangry?
Tash: I’m beginning to think it’s a little too realistic.
Treat your friends to an evening of ritual murder – in a fictional RPG scenario, of course. Uncover your lost memories and escape a supernatural menace in our one-shot adventure, The Voyage.