In the game, Emma and Tash walk through a low hanging cave. 

Emma: Ugh, we’ve only been down here a day, and we’re already out of food.

Tash: Perhaps we shouldn’t have spent all our starting gear on mirrors.  

At the table, Farid checks his notes. 

Farid: Enough time has passed that you become hungry again.

Emma: But we’re already hungry.

Farid: Then you gain the Exhausted condition.

Tash: I’m afraid we already have that as well. The hike to get here was quite long.

Farid: Well, then you gain the Angry condition.

In the game, Emma drops her satchel and looks up at ceiling in consternation. 

Emma: Wait, this game has rules for being hangry?

Tash: I’m beginning to think it’s a little too realistic.


Treat your friends to an evening of ritual murder – in a fictional RPG scenario, of course. Uncover your lost memories and escape a supernatural menace in our one-shot adventure, The Voyage.

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