Comics: Roll Dice Already!

Strength of Arms

In the game, Farid stands across from an ogre type fairy, the Summer Seneschal, who has sweet tattoos and bulging muscles. Emma’s words appear in a voice over.

Emma: The Summer Seneschal takes offense at your words and challenges you to a duel.

Farid: Finally, someone’s speaking my language. Now to choose a weapon.

Cut to Farid and Tash in an armory full of weapons. Farid is looks at a big longsword, Tash offers him an even bigger axe.

Farid: Hmm. I like my rapier, but this longsword gives more dice.

Tash: This axe gives even more dice.

Farid: Good point, I’ll take that one.

Tash offers a clamor. 

Tash: This great sword gives even more dice.

Farid raises a hand. 

Farid: No. Give me the biggest weapon with the most dice.

At the table, Emma rolls her eyes while Tash buries her nose in the book. 

Emma: You’re forgetting strength requirements. There’s no way you can wield a weapon that heavy.

Farid: Don’t worry, I have a plan.

Cut back to the fight. Farid is holding a comically oversized sword. He wins by dropping it on his opponent. 

Treat your friends to an evening of dark ritual murder. In a fictional game scenario, of course. Uncover your lost memories and save the day in our stand-alone game, The Voyage.

 

Comments

  1. Cay Reet

    This is precisely the way I would use a huge sword, too. LOL.

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