In the game, Tash and Farid stand at a forked path in the Hedge, thorns and vines growing all around. A goblin waits in front of them, flipping a coin in the air.
Emma: You flee from your prison in Arcadia, but before you can get through the Hedge, a goblin blocks your path.
Goblin: Guess which way the coin lands. If your guess is true, you may pass. If not, your souls belong to me.
Farid: It’s a trick. He has a two headed coin or some other cheat.
Tash leans over to tell Farid her plan.
Tash: Probably, but we’re too weak to fight him. I have an idea. Here’s what I need you to do…
Faird pulls a branch of the hedge back to munch on the leaves.
Tash: Alright, toss it. I’ll call in the air.
The goblin tosses the coin. Farid releases the branch, which strikes the coin from the air and down a path in the Hedge.
Farid: My bad, so clumsy.
Goblin: My coin!
The goblin chases after his coin.
Tash raises her hands, and branches of the Hedge grow to cover the path the goblin went down.
Emma: The goblin cannot get through the thorns. You’ve escaped, though that’s not the usual way to win a gamble with the Fae.
Tash: I like to hedge my bets.
Farid: Is it too late for me to go after the goblin?