

Transcript
At the table, Farid holds the book open.
Faird: So what would you like to play? Think classic fantasy and D&D tropes.
In the game, Tash stands with beautiful armor and a long, curved bow.
Tash: I’m feeling the classic elven ranger with flowing hair, shining armor, and a magnificent bow.
Emma brandishes a powerful hammer and shield over carved plate mail armor.
Emma: A dwarven cleric for me, with ornate plate mail and a horned helmet.
At the table Farid looks in the book.
Farid: Okay, normally dwarves can only be the Adventurer class, but we can house rule that. There’s still a problem though.
Tash: What?
Farid: About your starting weapons and armor…
In the game, Emma and Tash appear with far more modest equipment.
Farid: Torchbearer takes a more frugal approach than most games.
Treat your friends to an evening of ritual murder – in a fictional RPG scenario, of course. Uncover your lost memories and escape a supernatural menace in our one-shot adventure, The Voyage.
To be fair, starting extremely weak and badly underequipped is ALSO a classic D&D trope.