In the game, Emma and Farid discover a cache of stolen goods, filled to bursting with weapons, jewelry, and food. Tash speaks in a voice over.

Tash: Breaking through the underbrush, you find the thieves’ lair, full to bursting with stolen goods.

Farid: Wow, no way we’ll be able to carry all this on our own.

At the table, Emma looks in the book while Tash explains.

Tash: You’ll have to make a Circles test back in town to find some help.

Emma: Hang on, it says here the limit of how much we can carry is based on how much we can write down in the Gear space on our character sheet.

Tash: Yes, but there’s no way you can fit that much stuff on your sheet.

Emma: Challenge accepted.

Emma fills the Gear section of her character sheet with increasingly tiny handwriting.

In the game, Emma carries a huge pile of stuff on her back while Farid watches in confusion.

Treat your friends to an evening of dark ritual murder. In a fictional game scenario, of course. Uncover your lost memories and save the day in our stand-alone game, The Voyage.

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