In the game, Emma and Faird are on the bridge. Emma is at the wheel while Farid looks through his spellbook. The ship is being pursued by a sea monster.
Emma: Have you found the spell for banishing that thing yet?
Farid: Here! I found the spell that will open the portal to its dimension!
Emma: Hurry up and cast it! It’s gaining on us.
The portal opens, but the monster doesn’t go through it.
Emma: Why isn’t it going through?
Farid: I guess the spell just opens the portal…
Emma turns the ship around and rams the monster back through its portal.
Emma: GO HOME ALREADY!
At the table, Tash congratulates her players.
Tash: Congratulations, you have finished The Voyage and recovered your memories.
Emma: Be honest, is that how the scenario actually ends?
Tash: I may have changed things a little.
This final comic brings Role Dice Already to an end. Thank you for going on this adventure with us.
Treat your friends to an evening of dark ritual murder. In a fictional game scenario, of course. Uncover your lost memories and save the day in our stand-alone game, The Voyage.