How to keep your story on track from beginning to end.
How to establish who's the star of the show—and stick to that promise.
How you can make criticism as constructive as possible.
What these guides will and won't teach you about crafting fantastical stories.
How to pump up your story's sensory details with a full dramatic punch.
How far you should zoom your story in—and when you should zoom out.
How to maintain investment in the stories you craft, even when it wanes.
Whether or not to plan your story's big points from the outset—and what you can do instead.
How to get your story elements firing on all cylinders.
When and how to use your story's imaginary vocab—and when English can work just fine.
Why your brain really does have more to say—and how to get it talking.
How your story's stars can shine through their words.
Oren argues that multiple viewpoints are awesome and everyone should love them forever.
If they have to reread your story for it to make sense, they're still rereading it, right?
How your RPG story can make the leap from kitchen table to page.
Chris, Oren and Mike discuss mythic structure and the wide variety of works that use it.
Very few have done them before—but that's because they won't work.
Try these hands-on tricks for planning your next story.
How to weave your story's strands together into a cohesive whole.
What to do when you've cracked the 50,000-word threshold.