Should I Use a Masquerade?

questions and answer talk bubbles

I’m writing fantasy for the first time, specifically historical fantasy, and I was wondering if I should keep the magical and mundane worlds separate like in Harry Potter, or fully integrate them like in Sorcerer to the Crown. What are the pros and cons of … read more »

Creating a Magic System for Superpowers

Anime showing man with creepy mask

Since I posted my instructions on creating rational magic systems years ago, I’ve gotten questions from readers on how to make their magic systems more rational. I found that in many of these cases, the asker was creating a magic system that was more like … read more »

170 – Technology in Fantasy

The Mythcreant Podcast

This week, we’re discussing how technology functions, or doesn’t function, in a fantasy setting. Of course, we get into Harry Potter first, because it’s absolutely critical to know what kind of water-management system Hogwarts has. But it’s not all about the Wizarding World, we promise! … read more »

Creating a Mountain Setting

Of all the possibilities for building worlds, the same few types appear over and over again: desert worlds, grasslands, globe-encompassing seas. Despite being passed over, mountainous biomes, whether old and eroded like the Blue Ridge range or “new” and towering like the Himalayas, have a … read more »

Six Illogical Genre Aesthetics

Beyond the plot-critical elements of worldbuilding, there lies aesthetics. Aesthetic options don’t have as big an impact on the narrative, but they are still important for establishing atmosphere. Middle-earth wouldn’t be the same without primal forests and endless grasslands, and Star Wars is well known as … read more »

How to Make a Fantastical Creature

Diagram of a six-legged animal with a thick tale and pointed beak.

Every world needs animals to give the setting life. I’ll focus on creating realistic and semi-realistic creatures and aliens, but these techniques can also be used to create races, plants, and other organisms. As an ongoing example, we’ll be making a creature as we go. … read more »