Storytelling

The Keys to a Great Opening Scene

The beginning of your story can do many things, but one is more important than any other: capturing the reader’s interest. If they don’t keep reading, any other purpose – setting the tone, hinting at central themes, or whatever else – becomes pointless. As a … read more »

Making Interesting NPCs on the Fly

Your players will spend a great deal of time interacting with the non-player characters. The unpredictable nature of running an adventure means that you will be improvising NPCs as often as not. Fortunately, making them up on the spot becomes easy with practice. Read more »

The Six Traits of Strong Characters

What if you make up 20 pages of backstory, and your character still doesn’t feel “strong”? How can you even tell? I’m going to turn the subjective quality of “strength” into clear benchmarks by detailing six traits that strong characters have in common. Read more »

Should You Spoil the Suspense?

Person behind mask

You wouldn’t want your friends to cry when they ate your cooking. You wouldn’t want to give them a prank call that made them feel they were in danger. But if they told you they cried or felt afraid while reading a story you wrote, you’d probably take that as a compliment. Read more »

How to Write a Racist Story

Many accomplished authors and big name production companies have managed to shrink their reach, reduce their profits, and work against social justice — all at the same time! It’s called racism, and it can work for you too. I’ll show you how to write a racist story like a Hollywood pro. Read more »

Three Dos and Don’ts of PVP

The subject of player versus player conflict (PVP) has always been a difficult one. In a roleplaying game, you feel like you should be able to do anything within your character’s ability, including stab that annoying elf in the face. However, if that elf happens … read more »

Use Visuals to Creep Out Your Players

Most seasoned game masters will agree that visual aids are a great way to immerse your players in your campaign world. A printout of the Lightning Rail, or a diagram showing, to scale, a Sky Squid alongside the player’s starship are just a couple of ways … read more »