Roleplaying

Dogs in the Vineyard Holds Up Fairly Well

Two of God's Watchdogs from Dogs in the Vineyard

Contrary to what you might expect from the title, Dogs in the Vineyard (DitV) is not about playing the puppies of a wine merchant. Instead, it’s a game set in a fantasy version of the Wild West but based off of early Mormon settlements* instead … read more »

Six Tips for Running a Ship-Based Campaign

Have you ever considered running your campaign upon the deck of a ship, with the players taking on the roles of officers most noble? If so, you’ve probably realized that running a game set on a ship presents both unique opportunities and unique challenges. Read more »

100 – Action RPGs

The Mythcreant Podcast

Roll for initiative: it’s time to talk about action systems in roleplaying games. This week we are joined by special guest David, a veteran of many a dragon fight. We discuss the difference between realistic systems and abstract systems, how tactical combat should be, and how much … read more »

90 – GMing for Beginners

The Mythcreant Podcast

The game master has a lot of responsibilities. They choose the system, they stay up late planning the story, they help the players come up with character concepts. It’s intimidating to the inexperienced, but it doesn’t have to be. Join us this week as Mike … read more »