Roleplaying

Making Interesting NPCs on the Fly

Your players will spend a great deal of time interacting with the non-player characters. The unpredictable nature of running an adventure means that you will be improvising NPCs as often as not. Fortunately, making them up on the spot becomes easy with practice. Read more »

Structured vs Free Form Character Creation

When designers sit down to create the character generation section of a roleplaying game, they must decide where on the scale of structured to free form they want to fall. The question is a difficult one with no obvious answer. At one extreme are systems … read more »

Writing for Roleplaying Games

Worldwound Incursion Cover

One of the panels I was fortunate enough to attend at Geek Girl Con this year was “Writing for Roleplaying Games” led by Amber E. Scott. Ms. Scott is a freelance writer who has written numerous books for Paizo Publishing’s Pathfinder series, as well as … read more »

Using Creepy Music Cues in Your Roleplaying Session

Your adventure is planned, the maps are ready, and you’ve even managed to prepare some great props for your next gaming session. Are you still looking for something more? Want something new to grab your players’ attention and refocus them when the action is about to start? Read more »

Three Dos and Don’ts of PVP

The subject of player versus player conflict (PVP) has always been a difficult one. In a roleplaying game, you feel like you should be able to do anything within your character’s ability, including stab that annoying elf in the face. However, if that elf happens … read more »

Use Visuals to Creep Out Your Players

Most seasoned game masters will agree that visual aids are a great way to immerse your players in your campaign world. A printout of the Lightning Rail, or a diagram showing, to scale, a Sky Squid alongside the player’s starship are just a couple of ways … read more »