Roleplaying

A Guide to Casual Roleplaying Scenes

When people describe their roleplaying game adventures, they tend to talk about desperate battles or heroic speeches. They recall the points of high adventure when everything rested on a single roll of the dice, or theatrical performances so good they brought the group to tears. … read more »

Four Steps for Making Campaigns Into Written Stories

Good roleplaying campaigns get the creative juices flowing for both GMs and players. So it’s no surprise that many people want to make written stories out of their best moments of tabletop. But roleplaying and writing are mediums with very important differences. If you’re looking … read more »

Save Prep Time by Reusing Monsters and Villains

As a game master, you want to regularly introduce new enemies into the adventure. When players know that they’ve faced (and defeated) a particular monster before, you run the risk of your game feeling more like level grinding than the epic saga you planned. But … read more »

Five Tips for Running a Mystery Game

Mystery is one of the most common types of roleplaying game sessions, especially for games that have moved out of the dungeon. They provide both a direction and objective for players: solve the mystery! Mysteries come preloaded with suspense and the subversion of expectations, plus … read more »

Three Tips for Getting Into Character

There are few things that make roleplaying games more enjoyable than playing a part. Even if the GM is railroading you through the Oregon Trail, fun character interactions can save the day. Unfortunately, getting into character can be an elusive target. If you have lots of … read more »