Roleplaying

Save Prep Time by Reusing Monsters and Villains

As a game master, you want to regularly introduce new enemies into the adventure. When players know that they’ve faced (and defeated) a particular monster before, you run the risk of your game feeling more like level grinding than the epic saga you planned. But … read more »

Five Tips for Running a Mystery Game

Mystery is one of the most common types of roleplaying game sessions, especially for games that have moved out of the dungeon. They provide both a direction and objective for players: solve the mystery! Mysteries come preloaded with suspense and the subversion of expectations, plus … read more »

Three Tips for Getting Into Character

There are few things that make roleplaying games more enjoyable than playing a part. Even if the GM is railroading you through the Oregon Trail, fun character interactions can save the day. Unfortunately, getting into character can be an elusive target. If you have lots of … read more »

Balancing Character Agency

It’s pointless to debate whether plot or characters are more important. They are both essential, and they work together to create the story. Unfortunately, they don’t always work well together. More than a few storytellers have planned their plot to the end, only realizing once … read more »

Six Ways to Encourage Your Players to Roleplay

Some days you can’t get beyond the game part of a roleplaying game. You have a clever story, your NPCs are unique and engaging, and your players are even excited about the PCs they’ve made, but they’re just not getting into character. Instead, all the … read more »

Why Mouse Guard Is Amazing

The Mouse Guard roleplaying game is based on a comic book series of the same name by David Peterson. The basic premise is mice with human level intelligence trying to protect their fragile civilization from all that threatens it. I have never read the comics. But I love this game. Read more »

Three GM-less Games for Your Roleplaying Group

Most roleplaying games have a very slow start. A game master must do hours of prep work, and players must build complicated characters. That makes it difficult to change plans on the fly, or to add a friend that doesn’t know the rules system. Fortunately, … read more »