Roleplaying

Customizing a Campaign for Your Players

A woodworker shaping a chair leg.

Whenever I join an RPG campaign as a player rather than the GM, there’s one thing I want more than anything else: a story about me. Me specifically. I want to feel like my character was indispensable to the story, that no other character could … read more »

Five Settings That Are Great for Roleplaying

The members of the 5th expedition gathered around a camera.

Have you ever been reading or watching a story and enjoyed the setting so much that you wanted to experience it for yourself? Thanks to roleplaying games, you can! Using an established setting for your campaign is a time-honored tradition; it lets the players experience … read more »

Are There Any RPGs With Good Rules for Animals?

questions and answer talk bubbles

Have you ever played a tabletop RPG that effectively represented people developing useful relationships with animals (dogs, horses, etc.)? It’s such a huge part of human history but seems strangely ignored in the TTRPG space. As you once pointed out, Animal Handling or equivalents are … read more »

Six Signs of Good Character Creation

Prometheus carving a man from clay.

Character creation is one of the more difficult aspects of roleplaying-game design, and a few weeks ago, I wrote a post about the most common problems with it. Since then, I’ve received a number of questions about what makes character creation rules good, which is … read more »

How Can I Ask the GM for Better Storylines?

questions and answer talk bubbles

My roleplaying group is split into two parties. My party has gotten nothing but combat to do, whereas the other party has gotten combat plus more interesting things like diplomacy mission and mysteries to solve. I’m worried if I say something, it’ll come off wrong. How can I bring this up with upsetting my friends? Read more »