In my last post, I talked about dice pool systems and why you might use them. With the basics explained, it’s time to examine a few specific roleplaying systems and see what they did with the idea. Each of these systems exemplify a different way … read more »
Oren is a grumpy old man whose physical age hasn’t quite caught up with him, at least that’s what the kids who won’t get off his lawn keep saying. He’s been into roleplaying games since he was knee-high to a d10, and into prose writing for nearly as long. He loves stories and games that push the envelope of storytelling, like the Discworld series and the RPG Primetime Adventures. He’s also a huge Star Trek fan, though his rants on the mistakes of Voyager and Enterprise might make you think otherwise.
In this installment of the Mythcreant Podcast, our hosts recall moments of scarring drama, delightful strangers, extreme boredom, and sublime triumph at the gaming table. Read more »
Dice have been an integral part of tabletop roleplaying games since the beginning. After all, how else can someone know if their black arrow will hit the dragon in his secret weak spot, or if it will miss terribly and then said dragon will eat … read more »
In this introduction to the Mythcreant Podcast, our hosts discuss how they came to be geeks, tout their greatest geek achievements, and prepare for the battle over which roleplaying system should rule them all. Read more »
When an uninitiated friend or relative asks what I do on Saturday nights, I will sometimes tell them that I play Dungeons & Dragons to save time and explanations, even if the actual game in question is Vampire: The Sparkling. Read more »