Five Tips for Running a Mystery Game
How to keep your RPG story eerie, surprising, and enjoyable.
Four Problems With Multimedia Continuity
How jumping platforms can cause creative stumbles for larger canons.
Episode 15: The Hero’s Journey
Chris, Oren and Mike discuss mythic structure and the wide variety of works that use it.
Four Sexist Themes From The Wheel of Time
How this fantastical series perpetuated misogynistic beliefs.
Three Tips for Running a Traveling Campaign
How to make your journey-focused RPG story more than just a lot of walking.
Episode 13: Existential Horror in Doctor Who
Mike, Oren and Chris speak in depth about Dr.
Three Ways of Handling Money in Roleplaying Games
How your campaign's currency will impact its characters.
Episode 11: Episodic, Overarching, and Anthology Stories
Mike, Oren and Chris discuss the weaknesses and strengths that come with episodic, overarching, and anthology stories.
Why Mouse Guard Is Amazing
Why you should give this comics-inspired RPG a try.
Episode 10: Putting Twists on Classic Monsters With Mur Lafferty
Mur Lafferty joins Oren, Mike, and Chris to talk about classic creatures.
Creating a Party Leader
How to choose which player kicks in the door of your campaign.
Structured vs Free Form Character Creation
How different RPGs have answered this freedom-vs-control debate.
Five Broken Abilities From The World Of Darkness
How this story-focused RPG series let these powers get out of hand.