Oren Ashkenazi

Oren is a grumpy old man whose physical age hasn’t quite caught up with him, at least that’s what the kids who won’t get off his lawn keep saying. He’s been into roleplaying games since he was knee-high to a d10, and into prose writing for nearly as long. He loves stories and games that push the envelope of storytelling, like the Discworld series and the RPG Primetime Adventures. He’s also a huge Star Trek fan, though his rants on the mistakes of Voyager and Enterprise might make you think otherwise.

Analysis

Five Plot Twists That Are Too Obvious

A ship using WWI dazzle camouflage.

Plot twists are tricky business for us storytellers. They need to be foreshadowed so they aren’t jarring, but they also need to be subtle so they don’t feel telegraphed. Then you have to consider differences in your audience. Trope-savvy readers can spot even the subtlest … read more »

Storytelling

How to Use Failure in Your Story

Even in the lightest, most upbeat of stories, heroes shouldn’t succeed every time. Failure is really important, both for keeping the plot unpredictable and for maintaining tension. If the protagonist never fails, then it’s likely to be a dull story indeed. However, failure also carries … read more »