Chris Winkle

Chris is the founder and editor-in-chief of Mythcreants. On the side she also designs, codes, and writes stories. When she manages to escape from chronic workaholism, she likes to drink tea, wear funny hats, pet kitties, and crush her enemies at the game table.

Writing

Pacing Your Dialogue

Dialogue is like music; rhythm flows from its notes and pauses. By shaping the pace of your dialogue, you can make this rhythm more engaging. Plus, those annoying tags become less noticeable when you’re not hitting the same beat every time. Read more »

Writing

Labeling Your Dialogue

Argument at the Council of Elrond

Writers use labels, known as dialogue tags, to tell their readers which character is speaking. Many writers think dialogue tags are part of their story’s narration. That’s a mistake. Tags aren’t narration; they’re a technical necessity like punctuation, font, and quotes. We don’t want readers … read more »

Storytelling

Managing Bad Character Karma

Informally, a person’s karma is the destiny they have earned. It means that those who have done good deeds will have a better future awaiting them, and those who have committed wrongs will be punished by fate. You may or may not think that karma … read more »