Chris Winkle

Chris is the lead editor and a frequent blogger for Mythcreants. On the side she also designs, codes, and writes stories. When she manages to escape from chronic workaholism, she likes to drink tea, wear funny hats, pet kitties, and crush her enemies at the game table.

Podcast

131 – Throughlines

The Mythcreant Podcast

A throughline is the story’s core, the problem that opens in the beginning and concludes in the climax. Throughlines are essential for compelling stories, but many authors still struggle with them, so that’s what we’re talking about this week. We discuss why stories should open … read more »

Storytelling

Crafting a Redemption Arc for Your Villain

Character change brings a lot to our stories, but the more dramatic the change, the harder it is to craft. That’s why arcs that transition characters between good and evil are some of the most difficult but also the most rewarding. Previously, I’ve covered arcs … read more »

Roleplaying

Five Essential Habits for Guiding Players

Running a game is hard. A GM has to not only manage the story but also the game’s participants. GMs are asked to guide everyone to a satisfactory ending while making it look like they are hands off. To keep everyone happy and on track, GMs need to … read more »

Podcast

127 – Mental Health Systems in Roleplaying Games

The Mythcreant Podcast

Hitpoints and wound penalties cover a PC’s physical health, but what about their mental health? That’s what we’re talking about this week, to the cringe worthy “random insanity” of Call of Cthulhu, to the superb therapy rules of Eclipse Phase. We discuss the benefits that … read more »

Storytelling

Seven Ways to Bring Characters Together

You have a character that’s made from oozing lava, and another that’s a rolling snowball. They’ll make a great lava-snow duo, but right now they won’t so much as say hi. Don’t worry, storytellers have many tried-and-true plot devices for bringing characters from different walks of life … read more »

Inspiration

Five More Dualities That Can Replace Good and Evil

Abby, Marcus, and Clarke stare at a shame-faced Bellamy in the 100

Stories about good and evil are classic, but black and white morality can rob a story of complexity and nuance. That’s why a couple of years ago, I provided some alternatives. Since one article can’t cover every source of gray conflict, I’m back at it. Look over these dualities the … read more »

Podcast

125 – Greek Mythology in Speculative Fiction

The Mythcreant Podcast

Praise mighty Zeus, it’s time to talk about Greek mythology and its place in speculative fiction. For this task we bring on special guest Jim, who is perhaps the Iliad’s biggest fan. We discuss how accurately modern stories portray Greek mythology,* how the mythology has … read more »

Podcast

124 – Distinct Sounding Dialogue

The Mythcreant Podcast

A common fear among writers is that our characters will all sound the same. Unlike film, we can’t count on an actor to give them personality; it all needs to come from the written page. That’s why we sat down this week to talk about … read more »