40 – Guiding PCs Through the Story

The Mythcreant Podcast

Oren, Chris, and Mike discuss how GMs can keep their players on track. They describe railroading and why it’s harmful, warn against plots that are inflexible, and explain why players are all just cats.

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Opening and closing theme: The Princess Who Saved Herself by Jonathan Coulton. Used with permission.

Show Notes:

In jokes from comments on other articles.

Five Types of Troublesome GMs – and How to Deal With Them

Using “Yes, and…” in Tabletop Roleplaying

Failures That Hurt a Game

Advice for Running Your First Campaign

Balancing Character Agency

32 – Keeping Order at the Gaming Table

Space Balls – Stunt Doubles


Five Tips for Running a Mystery Game

Captain Kirk Is Climbing a Mountain

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