Oren, Chris, and Mike discuss making NPCs that are helpful to the game. They share tips on how to save time making them, how to use them to better develop the PCs, and what not to do if you want players to like them.Download Episode 36 Subscription Feed
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Opening and closing theme: The Princess Who Saved Herself by Jonathan Coulton. Used with permission.
Treat your friends to an evening of dark ritual murder. In a fictional game scenario, of course. Uncover your lost memories and save the day in our stand-alone game, The Voyage.