We love roleplaying, and we make no secret of it. In fact, we shout it from the rooftops whenever possible. But what are our reasons for playing in the first place? That’s what we’re talking about today. We discuss what first drew us to roleplaying, roleplaying as a storytelling medium, and why it’s important to play with plastic polyhedrals. Plus, we finally reveal how Dexter’s Laboratory is actually the prequel to that show about everyone’s favorite serial killer.
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Opening and closing theme: The Princess Who Saved Herself by Jonathan Coulton. Used with permission.
Show Notes:
Five Reasons to Play Roleplaying Games
Treat your friends to an evening of dark ritual murder. In a fictional game scenario, of course. Uncover your lost memories and save the day in our stand-alone game, The Voyage.
Hey, you forgot about painting the little miniatures!
Seriously, though: as a wannabe writer I learned through role playing that if I give my characters flaws or vulnerabilities it makes for more interesting storylines (read: I got more attention from the GM.) It’s good to keep in mind that giving characters problems makes them more intriguing and sympathetic for your readers.
This is all true, plus I love playing with painted minis, even if I don’t love painting them.