Podcast

165 – Stories That Needed Sequels

The Mythcreant Podcast
We’ve all seen stories get sequels, even when they really weren’t necessary, but what about the reverse? What happens when a story really would have benefited from a sequel that never materialized? That’s what we’re talking about this week, joined for a third time by special guest Rhys. We’ll talk about what makes a story need a sequel, why those sequels might not come, and when the desire for a sequel is really just a desire for more of the original.

Download Episode 165 Subscription Feed 

Have a question or comment for our hosts? Send it to [email protected]

Opening and closing theme: The Princess Who Saved Herself by Jonathan Coulton. Used with permission.

Show Notes:

Rogue One

Maplecroft

Teen Wolf

Avatar: The Last Airbender

Avatar: The Legend of Korra

Over the Garden Wall

USS Callister

Equal Rites

Firefly and Serenity

Arcanum

Fallout

P.S. Our bills are paid by our wonderful patrons. Could you chip in?

 

Comments

  1. Julia

    Man, one of these days I have got to watch Teen Wolf and Avatar.

  2. Peter Molnár

    On a sidenote, you don’t have to hunt down physical copies of Arcanum on Amazon. The game has been on sale at GOG.com for many years now: https://www.gog.com/game/arcanum_of_steamworks_and_magick_obscura The original Fallout installments are also available there. The only downside is no physical box and no physical CD/DVD, but the installer and downloads bought are completely DRM-free.

    Troika were beginning making a sequel in the earty 2000s, but it never got much further than a prototype, and then they closed their doors after 2003. I’m sort of glad, because they wanted to do it in a 3D engine that would look dated by now. The isometric perspective of the original game, while also a bit dated, still has an artistic charm to it even nowadays.

Leave a Comment

Please see our comments policy (updated 03/28/20) and our privacy policy for details on how we moderate comments and who receives your information.