128 – Lessons From Our First Campaigns

The Mythcreant Podcast

Everyone has to start somewhere, even GMs and even if that start is very embarrassing. This week, Sarah joins us to talk about the very first campaigns we ran, or at least the first campaigns we’ll admit to running. All of us learned important lessons from those games, like how it’s not always necessary to roll dice, not to put in a super powerful GMPC, and to always be prepared for molotov cocktails.

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Opening and closing theme: The Princess Who Saved Herself by Jonathan Coulton. Used with permission.

Show Notes:

THAC0 (or Thwaco, as Sarah calls it)


The Jumplomancer

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  1. C. R. Rowenson

    Loved this episode! I always like hearing about other peoples early lessons.

    The first campaign I ran was a New World of Darkness One-shot. It was a blast, but I learned that adding a series of interesting but random encounters doesn’t actually lengthen the story arc. :\

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