Roll some dice, because it’s time to talk about roleplaying games – specifically, how to get into character at the table. Kristin is back to share her wisdom, which is a good thing, too, because Chris needs help dealing with Oren’s pro-GM propaganda. We talk about writing backstories, picking easy traits to roleplay, and using the system’s mechanics to aid immersion. It turns out some systems are better at helping you roleplay than others, so we go in depth analyzing the pros and cons of our favorites. Plus there’s a really deep cut reference for anyone who’s been listening to our Last Ship of the Republic series.
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Opening and closing theme: The Princess Who Saved Herself by Jonathan Coulton. Used with permission.
Treat your friends to an evening of dark ritual murder. In a fictional game scenario, of course. Uncover your lost memories and save the day in our stand-alone game, The Voyage.