Podcast: Roleplaying Session

Scum & Villainy, Session Part 2

Our epic adventure in Scum and Villainy concludes! The Shrike’s crew have located their target, but how can they get to it? The warp-worm is surrounded by guards, and a Hegemony dreadnought watches the skies. If that weren’t enough, our heroes have competition from an old ally. How will they overcome these challenges? Listen and find out!
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Analysis

Seven More Characters With Too Much Candy

Captain Jack with a big gun.

Candy and spinach are important concepts because they describe two critical elements of character likability. Candy is anything that glorifies a character. This includes cool powers, defeating a major bad guy, being right in an argument, and anything else that makes them look cool to the … read more »

Analysis

Five More Good Stories That Turned Creepy

Stan with a shovel over his shoulders.

I’ve said it before: pointing out creepy or otherwise problematic content in bad stories is easy. Bad stories are less likely to have legions of defenders, but more importantly, we’re more inclined to see harmful elements in stories we already dislike. But critics and fans alike … read more »

Meta

Lessons From the Terrible Writing of This Post

A screenshot of the top of this article, displaying a feature image with a screen shot of the top of this article, showing a screenshot of the top of this article...

Mythcreants has numerous posts examining the terrible, awful, vivid, and even fantastic writing of various books and short stories. However, we’ve never analyzed this particular post, Lessons From the Terrible Writing of This Post. That is unfortunate, because this post contains enough terrible writing to … read more »