Storytelling

How to Realistically Depict Evil

Darth Vader and Luke from Empire Strikes Back

Evil is a difficult subject for storytellers. The over saturation of works like Lord of the Rings and Star Wars, where evil celebrates itself with cartoonish glee, has caused many storytellers to eschew the idea of true evil in their work. Shades of grey* seem … read more »

Storytelling

Six Steps to a Subversive Surprise

A lady says farewell to a knight

Storytellers can’t control the expectations their audience brings to a tale. Unfortunately, defying expectations set by common story conventions can make the audience feel like the storyteller broke their promises. Luckily, we have a solution for this: the subversive plot twist. Read more »

Storytelling

How to Craft a Character-Driven Story

Lady Macbeth telling her husband what's what.

Some stories focus on big external conflicts to drive them and use a relatively blank protagonist as the audience’s vessel. But others try to make the protagonist as vivid as possible, trusting them to drive the story. The character has some intense desire or critical … read more »

Roleplaying

100 – Action RPGs

The Mythcreant Podcast

Roll for initiative: it’s time to talk about action systems in roleplaying games. This week we are joined by special guest David, a veteran of many a dragon fight. We discuss the difference between realistic systems and abstract systems, how tactical combat should be, and how much … read more »

Writing

Choosing Your Story’s Perspective

A large sculpture mimicking a scene with distance

The choice of perspective has important ramifications for a story. The best perspective will be the one that reinforces the goals of the story, matches the writer’s skill set, and feels invisible to the audience. I’ll describe the different factors involved in a story’s perspective and how they are likely to … read more »