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Top Posts of 2015

top-posts-2015

Another year has passed! In 2015 Mythcreants partnered with Patreon, held a panel at GeekGirlCon, and of course, wrote lots of juicy articles. For your year-end pleasure, here’s the highlights.

Top Ten Most Popular Posts

Storytelling

Ditch These Five Character Archetypes

Luke Skywalker, the next-to-last hope of the Galaxy.

Archetypes tell us what role a character plays in a story. Many of these roles are critical for storytelling, but some are just the opposite. Troublesome roles allow storytellers to cut corners, reducing the overall quality of the tale. Take these five archetypes: Want pointers … read more »

Analysis

Five Failed Character Arcs

hermione

Character arcs form the heart of the story. They give audiences a reason to cheer a character on and add emotional depth to the plot. But not all characters arcs are equal. A good arc doesn’t just take a pauper and make her queen; it … read more »

Analysis

Six Characters Who Should Have Died

Buffy Death

Character death is a tricky subject, whether in prose, roleplaying games, or television. Sometimes a character can pass before their time, especially if an actor’s contract expires or a critical hit goes the wrong way. On the other hand, the death of a beloved character … read more »

Blogger Favorites

Seven bloggers wrote at least two articles this year. I badgered each one until they told me which piece they liked the best.

Writing

The Why & How of Second Person

i can still see you, version three

Second person point of view has a bad reputation. For some reason, using “you” as the personal pronoun in a narrative (as opposed to “I” or “he/she/they” in first and third person) is an underutilized form that is looked down upon. Critics say the protagonist … read more »

Worldbuilding

Six Consequences of High Magic

High Magic

Some fantasy settings, like anything written by Brandon Sanderson, impose strict limits on what magic can do. Others – like The Wheel of Time,* The Malazan Book of the Fallen, and just about any D&D setting – do not. In these worlds, magic is both … read more »

Worldbuilding

Matriarchies, Patriarchies, and Beyond

1280px-Glindoni_John_Dee_performing_an_experiment_before_Queen_Elizabeth_I

Mythcreants hosted a panel at this year’s GeekGirlCon in Seattle. Chris, Oren, Rhys, and I discussed gender in spec fic and how you can create matriarchal, patriarchal, or egalitarian societies for your stories. It was a lively event with many challenging questions from the audience. … read more »

Worldbuilding

Crafting Plausible Maps

Map Post Title Image Resized

Building a map for a fantasy setting involves a lot of details – most of them fun! Art styles, fonts, and icons need to be chosen. But some mapping concerns go beyond mere aesthetics. If you’re building a sizable chunk of continent on an Earth-like … read more »

Storytelling

How to Personify the Seven Deadly Sins

Megamind understands the importance of a good entrance, but he's also a show-off

The seven deadly sins are classic examples of immorality, and it’s fun to bring them to life within your characters. However, storytellers can’t just tell the audience that a character embodies greed or lust; they need to show those traits in action. Characters exhibit them … read more »

Happy New Year to all our wonderful readers and patrons! Thanks for your encouragement and support.

 

Comments

  1. ejdalise

    Thanks for this . . . as a latecomer to the blog, it’s helpful seeing stuff like this.

    . . . and now I want to write in second person.

    • Oren Ashkenazi

      You realize that second person is a legitimate writing perspective. You know it tends to work best in shorter formats. You go write some.

  2. ejdalise

    Will do . . . but right now I just started my entry for the “No shit, there I was” submission call . . . hard to do that in second person.

    But, I will do a SP piece this week. Might even share it.

    It will be fun adding yet another tool to my sure-fire rejection arsenal.

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