Star Trek

Worldbuilding

Matriarchies, Patriarchies, and Beyond

Mythcreants hosted a panel at this year’s GeekGirlCon in Seattle. Chris, Oren, Rhys, and I discussed gender in spec fic and how you can create matriarchal, patriarchal, or egalitarian societies for your stories. It was a lively event with many challenging questions from the audience. … read more »

Roleplaying

Six Strange Stories From My Gaming Table

Roleplaying games never go the way you expect, which is the entire point. Predictable campaigns are boring campaigns. Players are smart, and they need room to experiment. When things veer into strange territory, you get the best stories, tales you’ll still be talking about years … read more »

Podcast

52 – The Prime Directive

The Mythcreant Podcast

Sarah Gould joins Oren and Mike in discussing The Prime Directive, the most sacred law of Starfleet. They debate whether The Prime Directive is wise or moral. Oren questions the practicality of hiding all alien life, Mike describes ethics in anthropology, and Sarah vents about … read more »

Worldbuilding

Implications of Replicator Technology

Star Trek: The Next Generation introduced an amazing piece of technology, the replicator. These devices work by the same principle as transporters – making matter out of energy (or reorganizing existing matter into new forms, depending on which technical specs you’re reading). They were mainly … read more »