Roleplaying

Six Concepts To Keep Your Party Together

The main characters from the Fellowship of the Ring

Most roleplaying games work best if your PCs stick together. It’s possible to run a game where half the party is in New York and the other half is in Hong Kong, but it’s much simpler if they stay within close geographic proximity. Unfortunately, players … read more »

Six Ways Roleplaying Games Approach Death

A female death touching an old man's head.

We talk a lot about how GMs and players should handle character death, but what about the rules themselves? Richard was curious, so he asked us this question: I was wondering – how do different games handle the accidental or chance death of a character? … read more »

Anima Prime Is Elegant and Exciting

A woman in a meadow with butterflies.

Today is a good day, for I bring news of an excellent game. Anima Prime* is a roleplaying game from way back in 2011, designed by Christian Griffen and produced by Berengad Games. Its stated goal is to emulate the high-action, wuxia-inspired style of shows … read more »