August, 2015

Roleplaying

Running War in a Roleplaying Game

The ultimate PC-mobile?

War. Huh. What is it good for? Well, if Western literature is anything to go by, it’s good for storytelling. We’ve got no shortage of stories set on or around the battlefield, from the Iliad to modern blockbuster films. It makes sense. War is the … read more »

Roleplaying

Metrofinál Makes God Mode Interesting

Metrofinal Logo

Metrofinál Transantiago, by Jonathan Walton, is a story game about the apocalypse. Not a minor disaster, the complete end of days. Eight bodhisattvas—people of such unimaginable spiritual power that they are essentially gods—are wandering the world as it crumbles into ashes. Their task: pave the … read more »

Storytelling

Five Traits of a Winning Concept

under-the-dome

While plot and character are essential to stories, many works become popular because they have a great concept, like an evil and seductive gold ring or an encyclopedia for hitchhiking the galaxy. What makes a great concept? Ask yourself if your idea has these five … read more »